This Data Handling Protocol outlines how user data, automated tokens, and financial point ledgers are processed internally within the HyRockersGaming infrastructure. Unlike a public privacy policy, this document serves as your operational blueprint for backend data management, security, and pipeline architecture for the MVP.
To ensure compliance and security, data passing through the website and launcher is strictly classified into three tiers:
| Data Tier | Examples | Storage Method | Access Control |
|---|---|---|---|
| Tier 1: Public / Low Risk | Username, Game Playtime, Streak Count, Public Leaderboard stats | Standard SQL Database (unencrypted, indexed for speed) | Publicly readable via API |
| Tier 2: Personal / Medium Risk | Email addresses, IP logs, purchase history, Point Wallet Ledger | Encrypted at rest, isolated database tables | Internal automated services only |
| Tier 3: Critical / High Risk | User passwords, Session Tokens, encrypted Third-Party Gaming Credentials (for auto-login) | Strongly hashed (bcrypt/Argon2) or asymmetric encryption | Zero direct employee access; programmatic token exchange only |
Because the launcher automates account delivery and automated game login, protecting Tier 3 data is your highest technical priority.
A digital economy is a prime target for database manipulation. Your data handling for the wallet system requires strict financial-grade logging.
To prevent users from exploiting the daily streak and point systems via memory editors or macros, the launcher collects lightweight telemetry.
To reduce database bloat and legal liability, data is systematically purged once its operational utility expires: